Archive for the ‘3ds max’ Category

Hepatitis Ad

This semester I’m taking an independent study to learn about the programs Mudbox and Zbrush. There’s two projects total I have to work on, each in one program. Today I turned in my first assignment done in Mudbox. I decided to do cirrhosis to raise awareness on hepatitis b/c testing. I modeled the liver from a sphere in Mudbox as well as painted it and added the bumps (nodules) in Mudbox too. I then exported it to 3ds max and did a render composite in Photoshop.

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3ds max exercises

Between our three assignments in computer visualization we had five exercises that introduced us to modeling, texturing and lighting techniques. The first exercise is red blood cells within a blood vessel, the second is a syringe (I later added the needle), the third is a hemostat, the fourth is a molecule imported from the Protein Data Bank and the fifth is a retopology of my face. The molecule I chose is insulin and is my favorite of the exercises. The retopology is my least favorite, we had our picture taken with a special software that captures a 3D image and then imported it into 3ds max to reduce the mesh. To the left is the 3d image and to the right is the mesh I created. It was really creepy to work with a high-definition 3d image of yourself.

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3D knee

For our second assignment in computer visualization we used the CT scans from the Visible Human Project to build a model in the program Mimics. We then imported the model into 3ds max and created three different renders. The first is a realistic render, creating our own textures and using 3 point lighting. The second render  is with the ink n paint material applied creating a 2D effect and showing the branching of the popliteal artery. The third render has an x-ray material applied and was brought into Photoshop for touchups.


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Medical Instrument

Our first major assignment for our 3d modeling class was to model a medical instrument. I chose the trocar which is:

A sharply pointed shaft, usually with a three-sided point. A trocar may be used within a cannula, a hollow tube, designed to be inserted into a vein, artery, bone marrow or body cavity. The word trocar is derived from the French “trois” (three) + “carre” (side).

The trocar I used is actually bladeless. This was done in 3ds max. Solving how to model the instrument was probably the hardest part. I restarted several times. One label had been tricky however. We were also graded on texture and lighting.

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